+ REDGUARD +
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Back to Kurt Kuhlmann's resume

About Redguard Redguard is a third-person action/adventure game, released November 1998. The game includes swordfighting, puzzles of all kinds, an extensive dialogue system, and a deep story.

Download the demo (35 Meg, 3dfx only)

Samples of my work
Reviews 4.5 stars - Reviewer's Choice Adrenaline Vault - Reviewer's Choice, 4 1/2 stars
"There is a near perfect blend of action, adventure, and storytelling in this title."

"Redguard has reminded me of the reason why I started to play games in the first place: the exploration of my imagination, the suspension of reality and disbelief, the experience of an altered state, total immersion. I cannot recommend Redguard enough; you owe it to yourself to visit Stros M'Kai."

Next Generation - 4 stars
"...a thoroughly enjoyable action/adventure of epic proportions. ...Redguard is an impressive addition to the Elder Scrolls series and deserves any true adventure fan's attention."

GameSpot
"...Redguard is an impressive adventure game and one that ranks among the year's best."

"...the excellent story, unique puzzles, and addictive swordplay help make Redguard an immensely rich and enjoyable adventure."

WarZone - 4 1/2 stars - Best Action-Adventure of 1998
"...if there are any would-be designers out there wondering what the next generation of games will be like--they only need to take their cue from Redguard. It deserves to go down in gaming history as the first true action-adventure that will satisfy players of both genres."

GamePen - 3 1/2 stars
"...the game’s deep story, detailed atmosphere, and good mixture of action and logic puzzles drew me in completely. The amalgamation of storytelling elements and button-mashing excitement is well implemented and, when combined with a solid third-person 3D engine, makes for an enjoyable experience."

 
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